Virtual Reality Game
Interactive game play booth and process showcase:
“Hauntology [is] the agency of the virtual, with the spectre understood not as anything supernatural, but as that which acts without (physically) existing […] how reverberant events in the psyche become revenants […] The second sense of hauntology refers to that which is already effective in the virtual (an attractor, an anticipation shaping current behavior).” — Mark Fisher, Ghosts of My Life
Meander through a prototype of an ethereal digital realm, where art and entropy entwine. A realm where ancient tales resound across time, unveiled as you interact with enigmatic creations and explore alternate realms in the ever-shifting environment.